Checkers Online — 2 Player with Friends

Jump, chain captures, and crown kings against a friend online — one shared link, real time, free and no signup.

Checkers online on Play Lounge, shown mid-match on a phone

How to play Checkers online with friends

Play Checkers online with a friend in real time — the same 8×8 game known as draughts in the UK. Make a private room on Play Lounge, share the link, and your opponent joins straight into the board — every move, jump, and king arrives live. No signup, no download, free, and it works the same on a phone or a laptop.

No one around? Play Checkers vs the computer at three difficulty levels. The AI looks ahead with minimax and alpha-beta pruning, so the hard setting hunts for multi-jump traps. Great for sharpening before your next match against a friend.

Why play it here

Share one link

Create a private room and send the link. No account on either side.

Instant moves

Real-time over WebSocket, comfortable even on a slow connection.

Practise offline

A built-in AI opponent with three difficulty levels when nobody is around.

Any device

Browser, installable PWA, and native iOS and Android apps.

Checkers rules

The board and the moves

American Checkers — English Draughts — is played on an 8×8 board with twelve pieces each, arranged on the dark squares. Play happens entirely on the dark squares, so half the board is never used.

An ordinary piece, a man, moves one square diagonally forward only. You capture by jumping over an adjacent enemy piece into the empty square directly beyond it, and the jumped piece is removed. A man that reaches the far back row is crowned a king and may from then on move and jump diagonally in both directions.

You win by capturing all of your opponent’s pieces, or by leaving them with no legal move — a player who cannot move loses, even with pieces still on the board.

Capturing is compulsory

You cannot decline a jump

This is the rule newcomers most often do not know, and the one that surprises people here: if a capture is available, you must take it. You cannot decline a jump in order to make a quieter move. If several captures are available you may choose which, but you must capture something.

Multi-jumps follow the same logic. If, after landing, the same piece can jump again, it must keep jumping until no further capture is available — and it must be that same piece, not another one.

Far from being a nuisance, this is the engine of checkers strategy. Because your opponent has no choice but to capture, you can offer a piece specifically to force their reply and set up a bigger capture in return.

Checkers strategy

The two-for-one shot

The most common winning pattern in checkers is to give a piece away on purpose. You move a man where it must be captured; your opponent, having no choice, takes it; and the resulting position lets you jump two of theirs in reply. You lose one, gain two, and are a piece ahead.

Learning to see these shots two moves deep is most of the difference between a beginner and a decent player. Before you move, check what your opponent is forced to do next.

Hold your back row

Your back row is the only thing stopping enemy men from being crowned. Every piece you advance from it opens a door. Keeping the back squares occupied for as long as is practical denies your opponent kings, and a king is worth far more than a man because it moves both ways.

Trade when you are ahead

If you are a piece up, every even trade increases your advantage in proportion. Eleven against twelve is a small edge; two against one is winning. When behind, do the opposite — avoid trades and keep pieces on the board so you retain chances.

Control of the centre matters for the same reason it does elsewhere: a piece in the middle has more squares to move to, while a piece on the edge has its options halved.

Checkers, Draughts and Dama

Which version is this?

This is American Checkers, known in Britain as English Draughts: an 8×8 board, twelve pieces a side, men that move forward only, and kings that move one square diagonally in any direction.

It is not International Draughts, which uses a 10×10 board with twenty pieces each and “flying kings” that slide any distance along a diagonal. Nor is it Turkish Dama, where pieces move orthogonally rather than diagonally. If you learned checkers with different rules, that is probably why.

The game is called Dame in German, Dames in French, Damas in Spanish and Portuguese, and Dam in Malay and Dutch — all from the crowned piece, which in most languages is a lady rather than a king.

Checkers online — FAQ

Can you play Checkers online with friends?

Yes. Open a private room and share the link; your friend joins instantly and you play the same board in real time. It is free, there is no signup, and they do not need to install anything — the link opens straight in their browser.

How do I play 2 player Checkers online?

Choose Checkers, create a room, and send the invite link or the 6-character code to the other player. They open it, join automatically, and you alternate moving.

Do you have to capture in Checkers?

Yes. Capturing is compulsory here: if a jump is available you must take it, and you cannot decline it to make a quieter move. If more than one capture is available you may choose which one.

Do you have to keep jumping in a multi-jump?

Yes. If the piece that just captured can jump again, it must continue, and it must be that same piece. The turn ends only when no further capture is available to it.

How do you get a king in Checkers?

Move one of your men all the way to the opponent's back row. It is crowned a king immediately and can then move and jump diagonally both forwards and backwards.

Can kings move backwards in Checkers?

Yes — that is the whole point of being crowned. Ordinary men move diagonally forward only; kings move one square diagonally in any direction.

How do you win at Checkers?

Capture all of your opponent's pieces, or leave them with no legal move. A player who cannot move loses, even if they still have pieces on the board.

Is Checkers the same as Draughts?

Yes. This is American Checkers, called English Draughts in Britain — an 8×8 board with twelve pieces each. International Draughts is a different game on a 10×10 board with flying kings.

What is the best opening move in Checkers?

Advancing toward the centre is generally sound, and holding your back row for as long as practical stops your opponent getting kings. Beyond that, look for forced captures you can use to win a piece.

Can I play Checkers against the computer?

Yes. You can start a practice game against the AI at Easy, Medium or Hard while you wait for a friend to join your room, then switch into the real game when they arrive.

Is online Checkers free?

Yes — free, with no account and no download. It also installs as an app on any device if you want it on your home screen.

More 2-player games

Play these online with a friend too — same room links, same zero setup.

Take it with you

Native apps for iOS and Android. Same games, same room codes.